Well I did say the Jellydolls are coming… and now they’re here!
As you may know, back in April I was playing with the beta LL viewer that included the ‘Quick Graphics’ feature, and I redubbed the Jellybabies name that Nalates was using to a more generic, lawyer friendly name – Jellydolls. Well the name stuck, and now they’re here – so what does it mean for you?
What are Jellydolls?
So let’s start at the beginning. In order to see any avatar (including your own) your computer must download all of the avatar’s graphic information. That means the mesh, the textures and so forth. This creates a ‘cost’ by way of download time, which creates lag because let’s face it, your computer is downloading information and your graphics card is struggling hard to process it all and show it to you.
Jellydolls are essentially an avatar ‘imposter’ – that is, a solid coloured rending of an avatar. Not that sexy, but essentially by not ‘rendering’ (that is, showing) all the mesh and textures that the avatar you’re looking at is wearing, it’s saving you the download time, and thus reducing your lag and increasing your processing speed. The new Firestorm viewer (and of course, LL viewer) include the feature.
How do I adjust/edit my Jellydoll settings?
You can’t change the way others see you, this will depend on THEIR graphics settings. You can however change the way you see others!
By default you will be given the following Maximum Complexity amount based on your ‘quality and speed performance’ slider. You can change these manually though.
In Firestorm you’ll find this in your Preferences under the Graphics tab – by default mine was set to the maximum 300,000 Avatar Complexity (meaning it will render fully all avatars under that amount), but you’ll find you have a slider that allows you to adjust that. In addition, you can set quick Graphics Preferences, so you can have one setup with a really low Avatar Complexity setting specifically for super laggy events.
To use the Presets features, simply set your settings then press ‘save’. You can then access these either by hitting ‘load’ OR by clicking on the picture of the monitor on the top right hand corner of your screen.
How do I know my complexity?
It will show you in pop-ups…. like, a lot. You can also show it manually by going to Advanced – Performance Tools – Show avatar render complexity information. This will show it above your head.
It keeps telling me how complex I am, how do I stop that?
It’s a debug setting, so go into Advanced menu (CTRL + Alt + D if you don’t see it), then go to ‘show debug settings’ and paste in showmycomplexitychanges then change that to 0 to stop the notifications, yay!
People keep telling me I’m a Jellydoll, how can I make them see me?
You can’t unfortunately – they either need to:
- Increase their ‘Maximum Complexity’ slider as shown above,
- Right click on you and go to ‘More’ then ‘More’ again then ‘Render’ and select ‘Render Fully’, or
- You need to decrease your Avatar Complexity to within their ‘limits’.
Can you recommend a good Maximum Complexity level for me to use?
Honestly it all comes down to your computer and what it can handle. For me, I’m leaving my every day walking around Maximum Complexity at the maximum – but I have created an ‘event’ preset that is set to a maximum render of 40,000 to reduce my lag, so you can do the same.
Mesh Head – Destiny by Catwa (Available at the MBA Fair)
Mesh Body – Lara by Maitreya
Skin – Amaya by Deetalez – Catwa applier. Maitreya body applier also used
Hair – Cerys by Truth
Dress – Scarlet Angelic Dress by Blueberry (Available at Collabor88) – Includes Belleza (all), Maitreya & Slink (both) sizes
Shoes – Chantel by N-Core (Available at the MBA Fair) – Includes Belleza (Isis & Freya), Maitreya & Slink (both) sizes
Sim – The Rains of Castamere (Props on sim)